PoE Elemental Hit of the Spectrum 3.24
Tags: Attack, Projectile, Fire, Cold, Lightning, AoE, Bow. Level: (1–20). Cost: (7–11) Mana. AoE Radius: 10. Requires Level (12–70), (33–155) Dex Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.
Additional Effects From 1-20% Quality: +(0–5)% more Damage per Elemental Ailment on the Enemy Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
PoE Elemental Hit of the Spectrum Necropolis Build 3.24
Elemental Hit of the Spectrum is a new skill gem introduced in Path of Exile: Necropolis League.
Attack and Damage:
- Projectile Attack: It fires a projectile with a wand or bow, meaning it scales with your weapon attack speed and projectile damage modifiers.
- Triple Elemental Damage: The projectile deals fire, cold, and lightning damage simultaneously. The provided numbers (166-309 Fire, 136-252 Cold, 26-509 Lightning) represent the added damage for each element at different gem levels.
- Area Damage: If the projectile hits an enemy, it deals damage in an area around them. This adds some AoE (Area of Effect) potential to the skill.
Elemental Ailments:
- Elemental Ailment Chance: The skill has a 49% chance to inflict all three elemental ailments (Freeze, Shock, and Ignite) on the enemy it hits. This can be a powerful way to control enemies and potentially increase damage dealt.
- Ailment Scaling: The skill deals 15% more damage per elemental ailment inflicted on the enemy. This incentivizes building your character to maximize the chance of applying all three ailments to benefit from this damage boost.
Other Details:
- Base Radius: The area of effect for the secondary explosion has a base radius of 1.5 meters. This can be increased with specific support gems or passive skills.
- No Non-Elemental Damage: The skill itself only deals elemental damage. This means it won’t benefit from any modifiers that increase physical or chaos damage.
Overall, Elemental Hit of the Spectrum is a versatile attack skill that offers both elemental damage and ailment application. It can be a good option for players who want to focus on elemental damage and controlling enemies through ailments.
Here are some additional points to consider:
- Scaling: The effectiveness of the skill will depend on how well you can scale its elemental damage and ailment application chance. This might involve specific items, passive skills, and support gems.
- Alternative Playstyles: While the skill offers built-in ailment application, you might consider using additional support gems to further enhance the chance or effectiveness of specific ailments depending on your build strategy.
- Comparison to Classic Elemental Hit: It’s important to compare this new gem to the classic Elemental Hit skill to see which one better suits your needs. The classic version allows you to choose which element you want to deal damage with on each attack, while the new one focuses on all three elements simultaneously.
For a more in-depth understanding of the skill and how to build a character around it, checking Path of Exile resources or build guides might be helpful. They can offer detailed information on scaling strategies, support gem recommendations, and overall build philosophy.
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PoE Elemental Hit of the Spectrum Explained
Elemental Hit is a versatile bow or wand skill gem in Path of Exile that allows you to choose between dealing fire, cold, or lightning damage with each attack. Here's a breakdown of its key features:
Damage:
- Deals fire, cold, or lightning damage based on your choice.
- Added damage scales based on the chosen element (see table below).
- Deals no non-elemental damage.
Element | Added Damage Range |
---|---|
Fire | (8–166) to (14–309) |
Cold | (6–136) to (11–252) |
Lightning | (1–26) to (23–509) |
Area of Effect:
- Has a base area of effect of 1.5 meters around the point of impact.
Elemental Ailments:
- Has a chance (30-49%) to inflict a freeze, shock, or ignite on enemies depending on the chosen element.
- Gains a 10% more damage bonus per elemental ailment inflicted on the enemy.
- Quality can increase this bonus (up to 5% more damage per ailment at 20% quality).
Additional Notes:
- Requires a wand or bow to use.
- Can be a good choice for builds that focus on elemental damage and elemental ailments.
Example:
Let's consider an Elemental Hit gem with 10% quality used to deal fire damage. In this case:
- The added fire damage range would be (8, 166) to (14, 309).
- The chance to ignite enemies would be 30-49%.
- The base damage bonus per ailment inflicted would be 10% + (0.1 * 10) = 11%.
Summary:
Elemental Hit offers a flexible damage option for elemental builds while incorporating an elemental ailment application chance. The choice of element allows you to tailor the skill to your specific needs and playstyle.
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