768: Golisopod 770: Palossand
769: Sandygast
- Pokédex
- Flavor
- Locations
Sandygast
Sand Heap Pokémon
Abilities
- Water Compaction
Raises this Pokémon's Defense by two stages when it's hit by a Water move.
Hidden Ability
- Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Damage Taken
- ½
- 2
- 1
- 0
- 1
- 0
- 1
- 1
- 2
- 2
- 1
- 2
- 0
- ¼
- 1
- ½
- 1
- 2
Pokédex Numbers
- Introduced in
- National
- 769
- Original Alola
- 186
- Original Akala
- 113
- Updated Alola
- 225
- Updated Akala
- 126
Names
- Japanese
- スナバァ (sunabaa)
- スナバァ
- Korean
- 모래꿍
- Chinese
- 沙丘娃
- 沙丘娃
- French
- Bacabouh
- German
- Sankabuh
- Spanish
- Sandygast
- Italian
- Sandygast
Breeding
- Gender
- ½ male, ½ female
- Egg groups
-
- Amorphous
- Hatch counter
- 15
- Steps to hatch
- 4080 / 2295
Compatibility
Training
- Base EXP
- 64
- Effort points
-
- 1 Defense
- Capture rate
- 140
- Base happiness
- 70
- Growth rate
- medium
Wild held items
5% | Spell Tag |
- Compare this family
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Sandygast | Palossand Level up, starting at level 42 |
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 55 | 29.8 | 283 | 314 |
Attack | 55 | 23.5 | 178 | 209 |
Defense | 80 | 63.6 | 228 | 259 |
Special Attack | 70 | 54.3 | 208 | 239 |
Special Defense | 45 | 15.6 | 158 | 189 |
Speed | 15 | 1.3 | 98 | 129 |
Total | 320 | 21.7 |
- Detailed flavor page covering all versions
Flavor Text
-
Born from a sand mound playfully built by a child, this Pokémon embodies the grudges of the departed.
It takes control of anyone who puts a hand in its mouth. And so it adds to the accumulation of its sand-mound body.
It likes the shovel on its head, so Sandygast will get serious and fight any children who come to take it back.
If you build sand mounds when you’re playing, destroy them before you go home, or they may get possessed and become Sandygast.
Sprites
Miscellany
- Species
- Sand Heap Pokémon
- Color
- Brown
- Cry
- Shape
- Caudal
Height
5
1'7.7"
0.5 m
Weight
700
154.3 lb
70.0 kg
- Ridiculously detailed breakdown
Ghost and Ground moves get STAB, and have their type highlighted in green.
Special moves better suit Sandygast's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||
— | — | Harden | 30 | — | — | Raises the user's Defense by one stage. | |||
— | — | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. | |||
5 | 5 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. | |||
9 | 9 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. | |||
14 | 14 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
18 | 18 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. | |||
23 | 23 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. | |||
27 | 27 | Hypnosis | 20 | — | 60% | Puts the target to sleep. | |||
32 | 32 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. | |||
36 | 36 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. | |||
41 | 41 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | |||
45 | 45 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |||
50 | 50 | Shore Up | 10 | — | — | Heals the user for ½ its max HP, or ⅔ during a sandstorm. | |||
54 | 54 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. | |||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. | |||||
Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | |||||
Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||||
Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. | |||||
Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. | |||||
Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. | |||||
Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Machine: Can be taught at any time by using a TM or HM. | |||||||||
06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |||
10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | ||
21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |||
26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. | |||
27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |||
29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. | |||
37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. | |||
39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. | |||
45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |||
53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |||
69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. | |||
71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. | |||
78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | |||
83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||
88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |